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doors:tutorials:dos:dosonpi [2021/01/25 07:54] avon |
doors:tutorials:dos:dosonpi [2021/01/25 07:56] avon |
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it will be located at D:\DOORS\LORD | it will be located at D:\DOORS\LORD | ||
- | The dropfile locations will also be on your D: drive. | + | The dropfile locations will also be on your D: drive. |
- | D:\TEMP | + | D:\TEMP |
- | + | ||
- | or for node #2: | + | or for node #2: |
- | D:\TEMP2 | + | D:\TEMP2 |
| | ||
+ | === The working DOORS.SH script === | ||
- | The working DOORS.SH script: | + | This is the script as I have it working for me: |
- | This is the script as I have it working for me: | + | |
| | ||
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## Operation OverKill II | ## Operation OverKill II | ||
OOII) | OOII) | ||
- | echo "@echo off" > ${gobat} | + | echo "@echo off" > ${gobat} |
- | echo "D:" >> ${gobat} | + | echo "D:" >> ${gobat} |
- | echo "CD \DOORS\OO" >> ${gobat} | + | echo "CD \DOORS\OO" >> ${gobat} |
- | ### Use the CALL command when calling a door batch file. | + | ### Use the CALL command when calling a door batch file. |
- | ### If not used, then the door batch file will not return | + | ### If not used, then the door batch file will not return |
- | ### to the RUN.BAT script to complete execution. If the | + | ### to the RUN.BAT script to complete execution. If the |
- | ### RUN.BAT script does not complete execution, then it will | + | ### RUN.BAT script does not complete execution, then it will |
- | ### not shut down the VM. It will then just go to a dos | + | ### not shut down the VM. It will then just go to a dos |
- | ### prompt and the user will not see it, and will think that | + | ### prompt and the user will not see it, and will think that |
- | ### the game is hung. | + | ### the game is hung. |
- | echo "CALL OOIIDOOR.BAT ${NODE}" >> ${gobat} | + | echo "CALL OOIIDOOR.BAT ${NODE}" >> ${gobat} |
;; | ;; | ||
## Legend of the Red Dragon | ## Legend of the Red Dragon |